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Thinking of moving to Jive Rewards from Bunchball, this deck may help with your decision making process A leveling system should follow a gradual arc which increases in difficulty as the levels progress. Early levels should be easily achievable to onboard users into the leveling system and as levels increase the gap bet... Template for designing missions/quests/challenges which apply to use cases. To be used in conjunction with Game Mechanics. Fast Feedback: Immediate feedback or response to actionsEncourage users to continue or adjust their activities with onscreen notifications, text messages or emails. Congratulate a user for reaching a goal, encourage t... Introduction to gamification and Jive Rewards.